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ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
59 | [btbuilder bugs] General | text | always | 2020-05-20 23:06 | 2020-05-29 22:12 |
Reporter: | administrator | Platform: | linux | ||
Assigned To: | OS: | debian | |||
Priority: | low | OS Version: | stable buster | ||
Status: | new | Product Version: | 0.5.18 | ||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | List spells duration field shows random junk | ||||
Description: |
One example of junk: <C8>m<9F>^^<F6>U |
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ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
50 | [btbuilder bugs] General | text | always | 2020-05-17 23:39 | 2020-05-29 22:08 |
Reporter: | administrator | Platform: | |||
Assigned To: | OS: | ||||
Priority: | normal | OS Version: | |||
Status: | new | Product Version: | 0.5.18 | ||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | change combat scroll speed missing from manual | ||||
Description: | Change scroll rate using - and = missing from Meth's manual. | ||||
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ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
49 | [btbuilder bugs] General | text | always | 2020-05-17 23:35 | 2020-05-29 22:08 |
Reporter: | administrator | Platform: | |||
Assigned To: | OS: | ||||
Priority: | normal | OS Version: | |||
Status: | new | Product Version: | 0.5.18 | ||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | Good possession missing from manual | ||||
Description: |
'Good possession' status effect is missing from Meth's manual. No idea what it does. (maybe search git) |
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ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
47 | [btbuilder bugs] General | minor | always | 2020-05-17 23:05 | 2020-05-29 22:08 |
Reporter: | administrator | Platform: | linux | ||
Assigned To: | OS: | debian | |||
Priority: | normal | OS Version: | stable buster | ||
Status: | new | Product Version: | 0.5.18 | ||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | sound directory not copied to share directory | ||||
Description: | The installation program doesn't seem to copy the sound directory to /usr/share/btbuilder on a 'make install'. | ||||
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ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
63 | [btbuilder bugs] General | minor | N/A | 2020-05-21 17:46 | 2020-05-29 22:08 |
Reporter: | administrator | Platform: | linux | ||
Assigned To: | OS: | debian | |||
Priority: | normal | OS Version: | stable buster | ||
Status: | acknowledged | Product Version: | 0.5.18 | ||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | level increment doesn't work and doesn't make sense | ||||
Description: |
1) Using level increment at 2 seems to make the spell fail to work. 2) The caster's level goes down to 1 whenever a class change is done. A spell that used to be effective loses effectiveness. How does this make sense? Workaround is to not use it. Suggestion is to save the caster's true level or base it off of IQ? From the Meth's manual: Level Increment/Maximum - The damage and various bonus spells have new properties called Level Increment and Maximum. A Level Increment of zero does nothing. A higher level increment will cause the system to multiply the number of dice or bonus by the caster's level divided by the level increment. If maximum is not zero, it will cap the number of dice/bonus. |
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Steps To Reproduce: |
1) create a spell with: Sorcerer spell level 7 effect type: magic Points: 32 Range: 0 Eff. Range: 0 Area: Single Target Duration: Indefinite Effect: Armor class bonus Bonus: 8 Level Increment: 2 Maximum: 20 |
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ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
62 | [btbuilder bugs] General | text | N/A | 2020-05-21 17:34 | 2020-05-29 22:08 |
Reporter: | administrator | Platform: | |||
Assigned To: | OS: | ||||
Priority: | normal | OS Version: | |||
Status: | new | Product Version: | 0.5.18 | ||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | not enough documentation for duration | ||||
Description: |
Permanent, continuous, indefinite are not explained enough in the manual. PERMANENT start only (i.e. effect is permanent) CONTINUOUS run until dispelled, then just stop (don’t end effect) INDEFINITE run until dispelled, then end effect Does continuous mean the effect stops when entering the guild and removing the affect character? Does entering the guild stop the indefinite effect? |
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ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
61 | [btbuilder bugs] General | major | always | 2020-05-20 23:49 | 2020-05-29 22:08 |
Reporter: | administrator | Platform: | linux | ||
Assigned To: | OS: | debian | |||
Priority: | normal | OS Version: | stable buster | ||
Status: | acknowledged | Product Version: | 0.5.18 | ||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | Changing race of PC does not work | ||||
Description: | Trying to change the race of a PC in roster.xml or savegame.xml always causes it to revert to either human or what it last was upon loading the savegame or not. Also when creating a character it ignores the race.xml file. | ||||
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ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
60 | [btbuilder bugs] General | text | always | 2020-05-20 23:24 | 2020-05-29 22:08 |
Reporter: | administrator | Platform: | linux | ||
Assigned To: | OS: | debian | |||
Priority: | low | OS Version: | stable buster | ||
Status: | new | Product Version: | 0.5.18 | ||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | Armor Class Bonus reports wrong | ||||
Description: | Using command line to generate spells the max for Armor Class Bonus takes the value of level divisor rather than the actual maximum. Maximum is not shown. | ||||
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ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
55 | [btbuilder bugs] General | minor | random | 2020-05-18 20:56 | 2020-05-29 22:08 |
Reporter: | administrator | Platform: | linux | ||
Assigned To: | OS: | debian | |||
Priority: | normal | OS Version: | stable buster | ||
Status: | acknowledged | Product Version: | 0.5.18 | ||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | pressing super+[a number] sends just number to the game | ||||
Description: |
In i3 window manager I press super+[a number] to change workspaces often. btbuilder accepts it as just a number sometimes and it seems every menu entry corresponds to a number causing it to change values by accident. workaround: I have to use my mouse to change workspaces which is inconvenient. |
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Notes | |
(0000012)
administrator 2020-05-21 17:01 |
Looks random. Maybe I am not holding down super key long enough. |
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ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
54 | [btbuilder bugs] General | text | have not tried | 2020-05-18 20:52 | 2020-05-29 22:08 |
Reporter: | administrator | Platform: | |||
Assigned To: | OS: | ||||
Priority: | normal | OS Version: | |||
Status: | new | Product Version: | 0.5.18 | ||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | spells: mage class should be skill class | ||||
Description: | Mage class is showing things like 'critical hit' and 'run'. Change it to say 'skill class'. | ||||
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ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
53 | [btbuilder bugs] General | text | have not tried | 2020-05-18 20:37 | 2020-05-29 22:08 |
Reporter: | administrator | Platform: | |||
Assigned To: | OS: | ||||
Priority: | normal | OS Version: | |||
Status: | new | Product Version: | 0.5.18 | ||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | no explanation as to what (M) means in new skill dialog | ||||
Description: |
No explanation of what (M) means text reads : Critical (M) 5 |
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ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
51 | [btbuilder bugs] General | text | N/A | 2020-05-17 23:55 | 2020-05-29 22:08 |
Reporter: | administrator | Platform: | |||
Assigned To: | OS: | ||||
Priority: | normal | OS Version: | |||
Status: | new | Product Version: | 0.5.18 | ||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | No documentation on how to change text color. | ||||
Description: | Default text color is black. It says in the short comments changing the foreground color of text is possible but where is it? Not in Meth's guide. | ||||
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